It’s a fun way to play on the move which is what the Vita should be used for. It’s a good system as you can get help from people who are in the same act as you and you can also play the Pit of Trials together. You can play online or ad hoc, and you can join others in their games or host a game and gang up on the evil minions. The game also comes complete with a very nice multilayer option as well. This also adds a lot of replay value as you can level up here as well. In this mode you have a horde of enemies to slay and as you kill them they may drop rare weapons. There is also another mode called the Pit of Trials that’s unlocked when your character reaches level 25. These include axes, bows, staffs, swords and, of course, shields. You can also wear rings and use a variety of weapons. You can add armour to your head, legs, hands and torso. Adding more points to various attributes allows you to use more powerful weapons or wear heavier armour. These are strength, dexterity, endurance and energy. As you play, you gain experience points which can be assigned to various attributes. All the traditional aspects are here as the spells look good, character levelling up is present and there is loads of loot to collect. This is nonetheless a fun game to play as fans of hack-and-slash will be happy. A few more hours in the testing section was needed, I think. The movement of your character is fine but there are also some issues where you can’t move but there is nothing visible in your way. The fighting mechanics are very button bashing and the impact recognition is not the best as you can press the attack button and it won’t register your first attack but will register the second one. The environments are suitably different from one another, however, all have a dark palette to them which adds to the distress of the whole land. The colours are bright and pinching in allows you to see the detail of the people and places. Not the best the Vita can offer by any stretch of the imagination, but still not bad. Your adventure will take you through catacombs, villages, cathedrals, darkwoods and caves. So, gameplay is pretty repetitive as you walk around the towns getting quests from people and then setting off across the land to fulfil these quests. Now, these are Ok uses of the touch screens, but I have to say it feels slightly added on. The rear touch screen is just used to move your fairy on screen if you don’t want to use the right stick. You can also tap your on-screen fairy to unleash an attack. The front touch screen of the Vita is used to controls the in-game menus and also has a pinch to zoom during gameplay. The left analogue stick is used for moving whilst the right stick moves your fairy around the screen. The left shoulder button is for consuming your health potion and the right is used to interact with various items, levers or doors. These can be a massive hammer-like hit, pushing enemies out the way or slowing them down. The other three face buttons are left for skills that can be assigned. The controls system uses all the buttons of the Vita, your main attack button is simply achieved by pressing the x button. You can be a warrior who has strong melle attacks but weak magic, a rogue who is fast and agile, has decent magic and is a good choice for most, or the final choice, a mage who is the spellcaster and as such is the most powerful at conjuring spells. It’s a shame as you can’t really choose how you look, but instead have to choose between three classes of hero. Ok, so it’s very convoluted and not original, but the story fits the game so that’s fine.Īs you start the game you will move to a character creation screen and give your persona a name. We join the spirit of the dead king who is resurrected to fight against the queen and her evil plan to bring forth the evil fairy. The queen became a thing of evil and stabbed the poor king. Doing this however causes a rift between the land of Gothicus and the darkness. As we all know happiness is fleeting, and as such the queen falls ill to a mystery sickness, the king does not accept her death and uses dark magic to stop her soul from crossing over. In a kingdom called Gothicus, the king and queen are wed and everyone is happy. The rear and front screens are used but not as much as they could be. Dungeon Hunter Alliance is a good benchmark for hack-and-slash titles for the Vita, as they can learn from what’s worked and what has not. The Vita showcases this game wonderfully as the controls are perfect, whilst the combat is simplistic at best that’s acceptable as most hack-and-slash titles are this way. This is one such game, you’re a resurrected king fighting against the forces of evil through caves, castles, forests, towns and sewers. No product launch would be complete without a hack-and-slash game.
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